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THE PEOPLE AND THEIR CULTURE |
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GAMES
AND RECREATIONS
MINOR GAMES.
A number of forms of recreational activity such as
games, sports, and amusements are traditionally known to the people
and are in popular practice in the region for a long time. They are
mentioned below with a brief description of their distinctive
characteristics.
In the play activities of infancy and early
childhood, toys predominate over games. Babies are fascinated by
multicoloured rattles (khulkhula) and toys that make a
variety of sounds-all Kinds of pipes, whistles, drums and
tamborines. These are followed by their keen rival, the doll, and
then come the ' toys on wheels'. It is not an uncommon sight to see
a child tripping about the house with a pangula-gada. or
running about dragging behind him a toy-vehicle attached to a short
string.
Children of four to five vears of age play a few
simple games taking part by turns. Siva-sivi is the simple
chase and tag game in which one of the children becomes a chaser and
others run. The chase is simple with little or no dodging and the
tagged player becomes the next chaser. Children love swinging and
jhoke ahene which is but a reversion to the days of
their infancy when the cradle rocked them to sleep, holds a
pleasurable attraction to them. Golanti (somersault) wherein
the child puts his head on the ground and swinging his legs and body
backward lands supine facing the sky is a brave performance enticing
others to follow.
Games of the " imitative " or " make-believe " type,
wherein various roles like that of a cartman, horse-driver,
engine-driver, music-player, palanquin-bearer, etc. enacted with
fidelity to real life are a particular attraction of early
childhood. They are games of the sort played with no set rules but
with a good team spirit, every player having a part to perform.
Ghoda-ghoda (horse) is played in several ways. Usually two
children stand, one (driver) behind the other (horse) and both run
forward, the driver holding the 'horse' by its garment. Some times,
a rope is passed from the back of the neck of the ' horse', and the
' driver' holds in one of his hands the two ends of the rope and
carries a whip in the other. Another variety of this game consists
of the ' horse' moving on all fours with a ' rider' on his back.
Horse and rider is also played by only one child, the child (rider)
holding a long stick (horse) between the two legs one of the ends
resting on the ground behind and the other held on the hand.
Palakhi (palanquin) is usually played by three. The two stand
facing each other, each gripping with his right hand his left elbow
and with his left hand the right elbow of his friend opposite. In
the arm-square so formed they carry the third who sits with his arms
resting on the shoulders of the two. Ag-gadi (train) is just
a queue of children, each holding the garment of the one in front of
him. The engine-driver is at the head, at the tail is the guard, and
in between are the ' wagons'. The guard whistles and gives the
signal, the 'wagons' get ready to move and the ' engine ' speeds up.
Doll-dressing and doll-marriage are a favourite
pastime among girls. Bhatukali is the game of house-keeping
often played enthusiastically by girls with secondary roles given to
boys. Doll's marriage may form a part of bhatukali or be
played as a game by itself when planned on a grand scale.
Gadya-gadya-bhingorya is a game of whirls in which children
go round and round themselves till the quaint sensation of giddiness
sets in.
A number of " chase and tag " games are played by
children between the ages of five and nine. Sankhalici
Siva-sivi is a more complex game than the ordinary tag. In it
as the chaser tags one player after another they all join him to
form a chain and run together to chase others. Chappa-pani is
a tag game with the restriction that the chaser cannot touch a
player who squats and the squatter cannot get up unless helned by
some player who is on his feet. In Andhali-Kosimbir (blind
man's bluff) the blindfolded player tries to tag anyone that comes
within his reach in the fixed playing - area. Lapandav is the
game of hide and seek. The seeker stands facing a wall with his eyes
closed while the others hide. After all the players have found a
hiding place they call out Coo-Coo-Ch-Coo. On this, the
'seeker' unfolds his eyes and starts searching the hidden players
who rush to the spot and touch an object previously agreed on before
the ' seeker' touches them. In Una-Una-Savall the playing
area consists of an open sunlit place with spots of shaded places
scattered all over. The chaser stands in sun light and he can only
tag the other players when they are not under some shade. In
Sat-Talya, the chaser faces a player from the group while
others stand near the latter, ready to run away. The facing player
gives the chaser seven claps, the last being the signal to run. The
players run, followed by the chaser who tries to tag one of them.
In all " chase and tag " games the player who is
tagged becomes the chaser and the game starts afresh.
Games of gotya (marbles), bhomra
(top), and patanga (kite) have a great attraction for boys
between the ages of six and sixteen and are played with competitive
zest. For hitting a marble usually the spring action of the drawn up
middle finger is used. Each instance of correct aiming adds to the
delight of the played and gives an impetus to the other to compete.
For " spinning the top", the top is twirled with a long string, one
end of which is held between the middle and the ring finger. The top
is held between the thumb and the index finger and whipped on the
ground so as to land spinning on its spike. Once a mastery over the
' spin' is acquired more skilful top-games are contested.
Days round about the festival of Sankrant is
the season for kite-flying. Hoisting up a kite is as good as a
challenge to anybody to have a " kite-fight". Each boy so handles
his kite as to cut off the thread of his opponent. For these fights
a special thread (manjya) treated with powdered glass and gum
is used.
A number of team-games are played strenuously and
boisterously in later childhood and adolescence.
Bada-badi or Rapa-rapi: A soft ball
either of rags or rubber is tossed up in air for all to catch and
the player who succeeds tries to hit with the ball any other player
who tries to dodge. The game can continue indefinitely.
Gup-cup-toba: Players sit in circle facing in
and one of them runs outside the circle with a toba a
well-knotted piece of cloth, which he quietly and swiftly puts
behind one of the players. If the player is alert he immediately
picks up the toba and chases the player who dropped it behind
him. The latter to avoid being hit by the toba by the chaser
must reach the vacant place quickly.
If the seated player fails to detect the toba put
behind him, the chaser completing the round picks up the toba
and with it beats and chases the ' dullard' till he takes one round
and resumes his seat.
Vagha Bakari: One of the players is
made the tiger (vagha), another the shepherd
(dhanagar) and the rest are lambs (bakari).
They line up behind the shepherd, each holding the one in front by
the waist. The shepherd handles a knotted piece of cloth for the
protection of his lambs, and in spite of all the beating he gets the
tiger makes repeated efforts till he captures all the lambs.
Suraparambi: The game is popularly played by
cowherds. From a circle drawn on the ground under a tree a player
throws away a stick as distant as he could. By the time the ' thief'
runs for the stick and restores it in the circle all climb the tree.
The game lies in the players from the tree jumping from or climbing
down the tree and touching the stick before they are tagged by the
thief. The one who is tagged becomes the next 'thief.
Kuraghodi: Of the two teams of equal member of boys one acts
as 'horses' and the other as 'riders'. The leader horse bends before
a wall for support and others bend and file behind him each holding
the one in front by the waist. The riders one by one take a start,
run, jump and ride a horse. The leader-rider closes with one hand
the eyes of his horse and asks to tell the number of fingers of the
other hand held before him. If the horse tells the correct number
all the riders get down and the teams exchanging their parts the
game is resumed.
The difference between the play interests of girls
and boys, though sometimes exaggerated in popular opinion, cannot be
overlooked. Girls generally prefer amusements like doll-dressing and
are greatly interested in dancing, skipping and singing. Boys, on
the other hand love to play strenuous games involving muscular
dexterity and skill. Following are some noteworthy games played by
girls.
Girl Games.
Sagar-gote: This is a sedentary game played
by girls. Big round seeds (gajage), pebbles, or shreds
of pottery serve as ready material. Five to any convenient odd
number of these are thrown up into the air and an effort is made by
the player to catch as many as possible' with the palms turned
backward. These are again hurled up into the air and caught in both
the palms facing upwards. Thus each player goes on playing till she
exhausts all the pebbles. In a more complex form of the game the
player throws all the pebbles on the ground, picks one of these,
tosses it up in the air and before hopping it again, picks up one,
two, and sometimes a large number of pebbles all at once.
The tag-game of chappa-pani and
khamb-khambolya, a game of dodges are more popular with girls
than boys. Same could be said of Sidi (ladder) a game of '
hop scotch' in which the player, hopping on one foot, pushes with it
a piece of flat stone over a pattern of lines marked on the ground.
Phugadya is a typically indigenous game
usually played by girls in pairs. Two girls stand facing each other,
keep their feet together with a distance of two or three inches
between the toes, cross arms, keep them straight and hold each
other's hands, balance the body backward, and each time, stepping
the right foot a few inches to the right and sliding the left along
with it, start an anti-clockwise movement. As the footwork quickens,
the movement gathers in tempo till the players get swung in a whirl.
They sing jocular couplets and blow rhythmic breathing sounds with
the mouth known as pakva to keep time and add zest to the
dance.
There are various types of phugadis. In
danda-phugadi the players hold each other by the danda
(upper arm); in nakulya they interlock their fingers in a
hook grip. In basa-phugadi one player keeps moving with bent
knees while the other is comparatively erect.
Ekahataci-phugadi is played with only one hand engaged in the
grip and the other resting on the hip. In lolana
phugadi the players bend the legs and hold the-great toes and
then start rolling on the back and then sit. In bhui
phugadi the dancers start with a full squatting position and
arms resting on the knees, and then scrape the feet alternately in
oblique kicks balancing the steps with backward and forward
movements of the arms.
Jhimma, Kombada, Pinga are
phugadis of different kind. There are no whirling movements
done in pairs, in a way they are callisthenic movements repeated
with rhythm of songs and pakva and acted in pairs and groups,
they lead to a competitive zest.
Major games.
A number of major games, both of Western and Indian
types. are played in Kolhapur. Characteristically they require no
elaborate equipment. Of the Indian major games, the well-known are:
(1) hu-tu-tu, (2) kho-kho, (3) circle kho-kho,
(4) langadi, (5) atya-patya, (6) viti-dandu,
and (7) lagorya. These games when popularly played are played
with regional variations. Standardised forms, however have been
carried out by institutions like the Akhila Maharashtra Saririka
Siksana Mandala which are now widely adopted and strictly observed
when the games are played in contested matches.
Akhadas or Talims.
Kolhapur is famous for its Talims and
Akhadas which are old, indigenous institutions for the
training of ahletes, wrestlers and gymnasts and generally for
providing facilities for exercise and physical culture. A
talim is usually managed by a committee of pancas or
notables of the locality and their number varies from five to
fifteen. Funds are raised by subscription from residents of the
locality for the initial stage of construction and equipment of the
talim and further for celebrations such as urus,
Ganapati festival or Satyanarayan puja, etc. A
talim is conducted by one or two senior persons known as
ustads or masters who are much respected by their disciples.
As trainer-gymnasts they train young people who come to the
talim for exercise and for learning wrestling and other
athletic arts. In villages, the Maruti temple usually serves the
purpose of the gymnasium, but in towns a talim may have a
building of its own. In its necessary paraphernalia could be
included lathis, bothatis, farigadgas,
lezims, dandpattas, malakhamb, karela,
jod-jodis, hatte, heavy stone-balls and nalis
(stone wheels) and sometimes dumb-bells and modern weight-lifting
apparatus. Every talim has a hauda (wrestling arena) and one
or two deities, either a MarutI and/or a Pir. Sometimes a
talim has an open ground attached to it.
Talims usually aim at turning out good
wrestlers. Wrestling matches are arranged between young and mature
athletes of different talims in the city or with athletes
from outside. The winner is usually awarded an amount in money. When
such matches are arranged the wrestler is put on some special
training and diet. In villages the yearly ' challenge meeting'
usually held on the day before Dasara is a great event. The winner
gets a handsome prize-a bracelet, a turban or a waist-cloth. Similar
wrestling bouts known as hagama is a regular "feature at most
fairs.
Recreation-cum-Instruction.
The religious-minded Hindu, particularly if he has
taken to saguna devotion (idol worship) attaches great
religious merit, to the uttering and hearing of and meditating upon
the name of god or that of his favourite deity and attending
different kinds of religious expositions known as purana,
pravacana, hatha or kirtana and bhajana
delivered by professionals in a technique of their own.
The professional readers and reciters of sacred
books are known as puranikas who are engaged sometimes by a
rich householder or by a temple management to read purana. These
readings take place either in the afternoon, or at night from eight
to twelve o'clock. They read usually from the Ramayana, Bhagavata
Purana and the Mahabharata in Sanskrt and expound it in the regional
language. Pravacanas are learned religious discourses
delivered by sastris well versed in the knowledge of Hindu
scriptures. A pravacanakar need not be a professional
lecturer or puranika.
A kirtana is & musical discourse
in which God and religion are described and expounded in poetry and
prose. A klrtana-kara (performer of kirtana or
preacher) is also known as Haridas (servant of Hari or Visnu)
or kathekari (expounder of Hari-katha). Of the
nine stages of bhakti (devotion), kirtana is the
second stage and the objective of a kirtanakar it to express
his love of God, sing His praise and at the same time lead the
hearers to a life of faith and morality.
Two schools of kirtana are generally followed
at present, the Narada and the Varakan. In the
Narada type, for the purvaranga (first part) the
preacher chooses as his text a Sanskrt verse from sacred books or a
song of a poet-saint, makes out a philosophical theme of it and
follows it up in uttararanga (second part) expounding the
principle by an illustrative story. In the Varakari type, the
distinction of purvaranga and uttaranga is not
observed. The preacher quotes themes by way of reciting
abhanga rhymes and songs of famous poet-saints, one after
another and immediately expounds them with illustrative examples and
commentary. Off and on he pauses and starts a bhajan in which
his accompanists and even the audience joins.
Bhajan is the chanting of religious songs in
chorus. Almost every village has a bhajana group, which
consists of a leader-singer (buva), a mrdangi
(drum-player), a harmonium player and several talakaris
(cymbal-players). The buva. who is equipped with vina
(lute) and a cipli (castanets) gives out the song, the
mrdangi and the harmonium-player provide rhythm and tune and
the talakaris pick up the refrain and vociferate it in chorus
clicking their tals in unison.
A recreational fare similar to that of
bhajana and kirtana is served by Gondhalls, a
community of religious mendicants and hereditary worshippers of the
goddess Ambabal in whose honour they sing and dance. MaratM Hindus,
and even some Brahman families, after some joyful event in the
family such as birth or marriage, visually hire Gondhalis to give a
gondhal performance at night. A high wooden stool is set in
the middle of a room and a handful or two of wheat is laid on it. On
the wheat is set a copper cup with betel leaves in it, and over the
leaves, a half cocoa-kernel holding some rice, a betelnut, and a
copper coin. Near the stool is set an image of the goddess Ambabal
and a light lamp stand, the three or four dancers playing on the
sambal (double drum), tuntune (one-stringed fiddle)
zanj (cymbal). One holds a divati (lighted
torch). The head dancer dresses in a long robe and garlands of
cowrie shells and stands in front of others, lays sandal,
flowers and naivedya before the lighted torch and takes the
torch up, dances with the torch in his hands for a time,
sings, and at intervals makes a fool of the torch-bearer. The
dance lasts about an hour, and after waving an arati in front
of the goddess and throwing copper and silver coins in the
Plate holding the lamp the dance is over.
Tamasa.
A popular recreational activity, is the
Tamasa. It is an indigenous species of folk entertainment
which includes singing, dancing, dialogue, etc. Usually a
Tamasa-party which is known as ban consists of about
seven persons, the minimum number considered necessary being five.
It includes artists of histrionic talent and of musical skill. There
is one dancer, one drummer, a comedian and two others keeping time,
one with a tuntune (a string instrument) and the other with a
pair of small cymbals. In a bigger party there may be an
additional-dancer, and a drummer and some actors. Sometimes a
tambourine-player is also included. A village may be proud of its
tamasa-party of amateurs. Besides, there are many
tamaia-troupes of performers. The nacya (dancer) in
amateur troupes is generally a boy dressed as a girl, while a fomale
dancer and singer is the chief attraction in professional
tamasas.
Tamasas are usually performed at the annual
fairs of local shrines where people congregate in great number and
in gay mood as the harvesting season is just about to close.
Tamasa parties prefer villages to towns as they get better
patronage in rural areas. Night is considered the proper time for
the performance.
As the participants enter, they make obeissance to
the audience. A prayer in chorus is then offered. The general
prayer, called arati, is followed by a song in praise of
Ganapati known as gana. The item that follows the gana
songs is known as gavalana in which the traditional
Krsna-milk-maid theme is enacted with characteristic repartees
between the boyhood friends of Krsna and gavalanas
(milk-maids) headed by Radha. Lord Krsna's dramatic appearance on
the scene and at the end singing of some devotional gavalan
songs by the maids to the accompaniment of appropriate gestures and
movements. After gavalan comes ' the farce', a humorous
presentation of a story, the chief role being enacted by the
comedian. The ' farce' is followed by sangit bari, an
interesting item of ' dance and song' by the woman dancer.
Lavanis, zagadas and modern songs from the movies and
other popular ones are sung and danced and members of the audience
sometimes give small amounts to a particular singer for a song which
has particularly pleased them. This extra collection earned by the
dancer is known as daulat jada. Then starts the
vag or the dramatic presentation of a story. The story is
often taken from the Puranas or some historical incident.
Tamasa troupes have now taken to modem-social themes and
present them in the way of stage actors. The vag has an
indefinite duration from one to three hours. Generally the songs
sung during a vag are sung by all, irrespective of their
roles. The performance is brought to an end with; the singing of a
prayer.
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